How To Train Your Dragon! March 26th
Since Stephen mentioned I would write a follow up post when he posted the “How To Train Your Dragon” trailer, I guess I better.
I just wanted to say how happy I am for “How To Train Your Dragon” to be the first film I worked on. When I first got to DreamWorks Animation and looked over all of the visual development for this film I was blown away! The character designs for the humans and dragons looked great and once I saw some of the early human animation tests by the great Simon Otto, Gabe Hordos, Kristof Serrand and Fabio Lignini I knew this would be a film to entertain many.
The film is going very well and I’m excited to see the final cut. It’s hard to believe how much hard work was done on this film in such a short amount of time. I know Chris Sanders, Dean DeBlois, Alessandro Carloni, and many others sacrificed a lot of time to make this movie and I’m sure a lot of you will have a great time watching it in theaters! The visual development, story, layout, effects, lighting, editing, crowds, rigging, and animation departments have done some amazing work on this project. Definitely not one to be missed!
-Adam
This entry was posted by Adam on January 10, 2010 at 1:52 pm, and is filed under Fun. Follow any responses to this post through RSS 2.0.You can leave a response or trackback from your own site.
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#3 written by Adam 2 years ago
what about the rigging department? did they do any amazing work?
Oh man! I tried not to forget anyone! Thanks for the heads up Brent. Maybe if you were still showing up at the Foosball tables this wouldn’t have happened. I’ll edit it and add the riggers in there because they did a ton of great work!
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Hi I’m Mahesh , I’m an Animation Student, from India
Hey guys its pretty awesome place to hang out .. I’m downloading the Ted Ty interview .. i read some comments seems like really inspiring .. i’m definitely going to leave comment after listening the interview , before that i have little suggestion , I don’t know its right place to post or not but i just thought that you guys must be busy and may not have time to check your mails so just posting here , really sorry for that …
So here i go ..
Can you guys open little section for beginners like me ..
i mean like those kids who are just starting with ball animation , where you will guide us for the basic animation principles regardless of medium , no software talk , no splines or no hide the layer approach just the basics ?I love Shwan Kelly’s “animationtipsandtricks” blog ,when i started first , it took 2 days to read all the blog and next 3 days to sort and place in the sequence those articles …
I have a Animation blog where i write about Animation Story Writing , when i was writing articles , i just thought may be i should write in pre-decided sequence , as i was learning , i was also writing but in pre-decided sequence , and now it has become like a BOOK ,
I know its too much to ask , you guys are so busy i know , still can you do like deciding your own small syllabus for beginners and write in only that direction ,
most of the Professional Blogs are really inspiring , we get really valuable knowledge still if a beginner is learning ball animation and seeing the articles about acting and performance inspires do that first , before studying the body mechanics , weight shifts and all
You know it would be really cool , after a year or two it will become Character Animation Course for students mentored by Professional Animators , it would really nice resource for beginners those who are starting from scratch specially for those who cant afford to go in Good Institiutes, here in India we have to strive for the Actual Guidance …
Some times i feel like i wish should have able to communicate with Richard Williams on Regular basis where he will guide the students on his blog .. stupid dreams ..
Thanks so much for creating such great place to hang out ..
Thank YOu so much for taking time to Read and Reply..
Will be checking out next podcasts ..
Mahesh
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Hi its me again
And i’ve two specific questions too ..
Like we go into gym and workout , there are significant exercises that we know are useful for which specific muscles,
I mean when we are working out , we see that are we getting stress on specific muscles because of that specific exercise and if not we realize that we are doing the exercise in wrong way and make some changes in the way we are doing ..In animation I want to know that for learning specific principles which are the good exercises that emphasize on particular principles more , like lifting weight or jump .. but can you tell us that which principles are emphasized in that good exercises , like may be weight shift , reversals , arcs , overlapping
1. will you please suggest 10 specific exercises and their specific outcomes (which principles they exhibit)
Another question is during planning we are suppose to block some rough timing ,
for beginner like us.2.what daily exercises we should do to improve the sense of timing ? ( i mean some people say that Learning Music helps timing too )
Thanks Again For reading And Replying ..:)
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#6 written by Stephen 2 years ago
Hi Mahesh, Thanks for posting!
I checked out your blog…really great posts. It looks like you’ve found a lot of great information online so far!
You know it would be really cool , after a year or two it will become Character Animation Course for students mentored by Professional Animators …
Right now we don’t have any plans on starting an animation program…we’re pretty busy as it is with our day jobs and keeping up the blog..haha.
We will totally post anything that we think is inspirational or helpful to animators, from beginners to professional. I’ve always thought that you never know who you’re going to learn the most from. Its helped me to keep an open mind and to see that great advice can come from anybody, even people just starting out. We all see things in a different ways and the more angles you can get on a topic the better. So keep checking the site and I’m sure that we’ll post something that will really speak to you.
In animation I want to know that for learning specific principles which are the good exercises that emphasize on particular principles more , like lifting weight or jump .. but can you tell us that which principles are emphasized in that good exercises , like may be weight shift , reversals , arcs , overlapping
1. will you please suggest 10 specific exercises and their specific outcomes (which principles they exhibit)
I don’t have 10 exercises to recommend but here is one great one and why.
Ball Bounce….It is one of the most important exercises that we have as animators. There are so many principals at play and you can animate one with any medium. It strengthens your eye for timing and spacing. It helps you be creative with rhythm and accents. You learn about squash and stretch. You can apply different attributes to the ball like is it heavy or light. You can even get into character animation by giving the ball thoughts and a personality. This exercise is so important that it’s probably the first thing you’ll animate at any animation school. A ball bounce was the first assignment that I did at my Pixar internship. It is so simple that it can easily point out any flaws you have as an animator. It’s also a simple way to help improve your skills and to experiment with different timing, whether you’re going for something super realistic or very cartoony. All of these principals; timing, spacing, weight, squash and stretch, anticipation, ect. you will take with you and apply to all of your animation.
So Mahesh I hope this helps. It looks like you’re on the right course by finding all the information you can online. Just remember one important thing…It doesn’t always make sense right away, you could read something and not understand it, and that’s alright. It takes time to really wrap your head around all these concepts. I remember reading things in the Illusion of life and the Animators Survival Kit and thinking, “yeah, I get it” but now I realize that I didn’t fully understand it and the advice gets more insightful every time I reread it!!
So keep up the great work and keep animating, the more you do the better you’ll get. And Show your work. Post it on threads like the 11 second club. Forums like that will get more eyes on your work and will help you get used to feedback and adjusting your work. It will also help you see your work with new eyes.
Keep animating!!
-Stephen -
Hi Stephen ,
I’m really grateful that i have got the guidance from you.
I really dont have words to express my feelings …
I’m going to do even more BALL ASSINGMENTS ,i’ll make it like ritual for every day ..
Its really precious guidance and i’m so happy that i wont be able to sleep tonight ..
Thanks for checking out the blog ..
This is one of the best day of my life!!!
:)I’ll be reading and listening to all the upcoming articles and podcasts ..
I’m reading the your reply again and again and again ..
.. Thanks so much …
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Just wanted to share these articles ..:)
Case Study : How to Train your Dragon : Story Structure
http://www.bramhaa.com/animation/how-to-train-your-dragon-story-structure/Case Study : How to Train Your Dragon : Character Relationships
http://www.bramhaa.com/animation/how-to-train-your-dragon-character-relationships/ -
- Dragons Give-Away Game!
- A Toothless Dinner: DreamWorks Animators Talk About How to Train Your Dragon
- Podcast: How to Train Your Dragon
- How to Train Your Dragon Podcast Promo
- How to Train Your Dragon Opens Today!
- Training Lessons
- New How to Train Your Dragon Trailer!
- New How to Train Your Dragon Trailer!

I’m stoked to see this one. From what little I have seen, there seems to be a grand sense of scale in both story and world. (Plus I’ve always wanted to ride a dragon and make it with a viking chick)